V-Ray for 3ds MaxV-Ray 3 for 3ds Max is a complete lighting and shading solution that can be flawlessly integrated in every 3D artist and designer’s workflow. The flagship rendering software has set the industry standard for speed, reliability, ease of use and render quality. Even Hollywood has acknowledged how important V-Ray is: Creator Vladimir Koylazov was honored with an Academy Award in 2017.
What pain-point or problem does V-Ray for 3ds Max solve?
Quality renders with a high level of efficiency:
V-Ray for 3ds Max provides extraordinary photorealistic renders quickly and easily. With just two sliders users have complete control over the quality or speed of their renders.
Streamlined pipeline across different platforms:
Most studios already have a V-Ray integrated pipeline. With the wide range platforms that V-Ray supports, it’s easy to merge assets or exchange projects for material coordination and consistency across platforms. For example, users can share materials or render geometry from V-Ray for Rhino to V-Ray for 3ds Max, or vice-versa. With the V-Ray scene manager it is possible to share a whole scene between V-Ray for 3ds Max or NUKE.
Render quality: Highest quality photorealistic images.
Speed: Harnesses the power of both CPU and GPU.
Cross-industry adoption: V-Ray for 3ds Max is used by architectural visualization studios, product designers and visual effects companies around the world to create photoreal imagery and animation
Ease of use: V-Ray runs straight out of the box with just a few clicks.
Full control: Three modes of GUI geared towards different types of users, from quick and easy set-up to full range of under the hood tweaks.
Versatile: An all in one solution suitable for many industries.
Flexibility: A universal renderer. Almost every studio has a V-Ray integrated pipeline.
Technical support and community: Free technical support and knowledge resources, that goes far beyond installations and set-up. Chaos Group is famous for its quick response times and large community user base.
V-Ray for MayaV-Ray® for Maya is the preferred rendering engine for the Film & VFX industry. The rendering engine delivers uncompromised stability, interactivity, ease of use and unprecedented speed and the vast multitude of features makes it the premier choice for the discerning professionals. V-Ray for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process.
V-Ray for RevitV-Ray for Revit lets you render professional, high resolution images with realistic lights, materials, and cameras. A professional rendering plugin tailored to the unique needs of architects and designers. An intuitive interface and streamlined controls have made V-Ray 3 for Revit the most design-friendly renderer yet; providing a simple way to create high-quality renders directly in Autodesk Revit.
VRscansThe VRscans service provides an ultra photo-realistic image from a scan based on a physical material such as fabric, leather, plastic, metal, wood or stone. The resulting scan in the .vrscans file format can be opened and imported using the VRscans plugin.
The VRscans plugin is a tool to import and render scanned materials into V-Ray 3 for 3ds Max.
The VRscans library contains 400+ pre-scanned and ready-to-use materials which can be easily applied to visualization projects. Access to the library is free for all VRscans plugin users.
V-Ray for NUKEV-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX. Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow.
V-Ray for MODOV-Ray for MODO seamlessly integrates production-proven rendering capabilities into MODO’s native workflow. Choose between multicore CPU and GPU-accelerated rendering for complete creative control and fast results. Built to handle the toughest projects and biggest scenes, V-Ray for MODO will fit into any production pipeline. See why top artists and designers rely on V-Ray every day to create award-winning designs and visual effects.
Read more about V-Ray 3.5 for MODO
V-Ray for SketchUpSketchUp® users in all fields depend on V-Ray® as a quick, easy and cost-efficient way to render their most cutting-edge images. Developed by the Chaos Group, V-Ray for SketchUp works with Trimble’s SketchUp, one of the most popular 3D modeling tools available today.
Phoenix FD for 3ds MaxPhoenix FD™ is a powerful tool for fluid simulations. Aimed to meet the needs of VFX artist to simulate fire, smoke, explosions as well as liquids, foam and splashes, it has now become universal simulation software for every production house. Phoenix FD offers exceptional flexibility and speed. With an adaptive grid, complete interactivity, a GPU accelerated preview and a fully multi-threaded displacement algorithm it stands out as one of the top solutions for fluid simulations in the visual effects industry.
Phoenix FD for MayaPhoenix FD™ for Maya empowers VFX artists to simulate fire, smoke, explosions, liquids, foam and splashes, while offering exceptional flexibility and speed. It is a hybrid simulation system including grids and particles, enabling you to get the best of both worlds. Fully integrated with V-Ray, it harnesses the power of Chaos Group’s rendering engine including proper GI from the generated fluid. V-Ray RT supports all Phoenix FD fluids, including liquids with proper refraction. Phoenix FD for Maya is optimized for huge amounts of particles allowing VFX artists to work on complex simulations.
PdplayerPdplayer™ is a professional image sequence player and viewer for the 3D, CG and VFX industry. It supports most industry standard file formats including EXR, HDR, DPX, CIN, R3D, TGA, SGI, IFF, PIC and VRIMG. Multiple layers can be color-corrected and composed together in real time. Pdplayer is fast and lightweight solution, it starts quickly and flips through frames with ease.
This update includes:
- Added support for .MX .MY .MZ layers in EXR files
- Improved DNG import performance and dynamic range
- Read/write support for timecode in MOV files